#include int color=0; void dot(int x, int y) { union REGS inr,outr; inr.h.ah = 12; /* write pixel */ inr.h.al = color; inr.x.bx = 0; inr.x.dx = y; inr.x.cx = x; int86(16,&inr,&outr); /* call video intr */ }